Tuesday, March 25, 2008

Minesweeper is trying to convey something

Almost all of us reading this would have experienced Minesweeper, the game which comes free with the Windows operating system.

What makes me ponder hard and reason for lengthy periods of time is that no matter where you click, your first square will not be a mine. You may argue that it is obviously designed: a mine on a first click will make you less interested in the game. But, isn't it a strange outlook in life? Every time you play Minesweeper, you are always given a chance to prove yourself on the first try - shouldn't life also be like that? For your first try you should be forgiven; the latter steps shall determine if you have learnt from that first step - very much like Minesweeper.

From a game design point of view it means that the outlay of the mines on the field is undetermined till your first click, but life can't be like that, swaying to your fancies.

Your first 'click'... Always reprieved, no matter how bad a guess it may be..... Minesweeper is conveying a thought provoking message....

2 comments:

Bee'morgan said...

nice philosophy. never thought minesweeper like this.

Fundas of varun said...

I play minesweeper all the time but never thought abt it this way....nice one Thotti